What Is the Metaverse and Is It Truly Necessary?
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Understanding the Metaverse
The term "metaverse" is frequently mentioned by tech giants like Microsoft, Epic, Snap, and especially Meta (formerly Facebook). However, what does it actually mean? Upon investigation, I found that the reality of the metaverse is rather elusive.
At this moment, the metaverse is not a tangible entity. It represents the aspirations of technology companies regarding the future of the internet, but as it stands, it remains largely nonexistent. While there are fragments of technology that might contribute to its formation, nothing coherent has emerged yet.
As I understand it, the metaverse is envisioned as a network of 3D virtual environments where users can navigate freely with their avatars. These avatars, which users will have ownership over, can traverse different realms created by various companies—be it Meta, Snap, or others—without any disruption.
In these digital landscapes, individuals will be able to engage in the buying and selling of virtual assets, utilizing non-fungible tokens (NFTs) and cryptocurrency. NFTs will serve as proof of ownership for these digital items, allowing for more secure transactions.
The Need for the Metaverse
While these concepts are intriguing, one must ask: why do we need the metaverse?
If this all seems vague or confusing, you're not alone; I feel the same way. There are numerous technological and commercial challenges that need addressing before the metaverse can evolve beyond a lofty ambition. It will require collaboration among all companies involved—an enormous obstacle in itself. For instance, enabling avatars to move seamlessly between different virtual worlds is a complex task from both a business and technical perspective.
From an outsider's viewpoint, the metaverse resembles an advanced video game. If this is its ultimate destination, then so be it; enjoy the experience. However, we should remain mindful that the primary goal for major tech corporations is profit maximization.
Consequently, the metaverse could potentially transform into an extensive advertising platform. Imagine 3D worlds serving as ideal venues for product placements—similar to what we witness in films and television. Additionally, companies will likely profit from selling virtual assets and the necessary hardware, such as VR/AR headsets.
Big tech will find ways to monetize the metaverse, make no mistake about it. While there may be legitimate applications for the metaverse, such as virtual training, I struggle to see many practical uses beyond entertainment.
This leads me to a pressing question: “What problem is the metaverse attempting to address, and why is it necessary?” I can't find a compelling answer—can you?
Until next time…
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Social Interaction in the Metaverse
Moreover, the metaverse is expected to provide interactive social experiences. It may allow users to connect with friends and family in a 3D environment, engaging in activities such as playing games at a virtual table or watching movies together through streaming platforms.
According to Adi Robertson and Jay Peters from The Verge, tech leaders discussing "the metaverse" often express enthusiasm about digital platforms that include features such as: